2011-08-05 Humming with Activity
Well hello Dragons and Dragonettes, Travelers and Community Members, Players and Modders; This week, I present to you not just one… or two… or even five… but seven awesome screenshots. All of them of...
Well hello Dragons and Dragonettes, Travelers and Community Members, Players and Modders; This week, I present to you not just one… or two… or even five… but seven awesome screenshots. All of them of...
I was reading some of the inaccuracies (the ones from Hacki’s site) the other day, and I noticed a mention regarding the lack of lockpicks in Ultima IX). Well, I think I can definitely...
The Britannian Highway Administration is now open for business. The editor for the highway database for Ultima IX is now complete. Editing this file is a key component to NPC scripting and schedules. It...
I know the screenshots have been a little limited of late especially from the Forgotten World side, so I took a screengrab of the books editor that I’m working on (posted in the Awesome...
Hail to thee travelers, The Librarians of the Britannia seek new additions for their shelves. Over the next several months, we will be taking submissions for novels, songs, tales, self-help, and daily living texts...
This Hotfix removes two NPC Types (Stone Demon and Generic Brute, 16 entities in total) from Britannia overworld to avoid annoying screen shakes, which occurs especially when using higher view distances. It’s available for...
Hello folks, I know news has been rather scarce of late, especially with regard to Forgotten World and patching. RL and other projects (namely for a particular sibling franchise of Ultima *cough*) have kept...
First, I have to tell you, that Viriathus, while still very motivated to create textures for UIX, has to take on some serious “real life” tasks, and therefore will discontinue his work for at...
In my restless effort to create more realistic textures I get some really good results with these new flowers and plants, which are shown it the latest “Awesome screen” (#18). Further I’ve created a second...
Now I’ve finished one of the most difficult tasks so far, and created a new set of water textures. I have to mention that the texture edges could be seenable, especially when nearby and under certain...